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Era 3 War Feedback

Posted: Sat Jul 06, 2019 4:36 am
by bon
Well seeing that almost all of KoC are at war and testing out the various mechanics I would like to get a feel of players opinions.

What do you think about the 25% losses per day?
What do you think about losing sentries when someone sabbs you?
Do you think the ratio of amount of players being able to sabb 1 target is better than before?
Let us know what you think overall. I know the wars have just started but we can see how it is going as they progress.

I know some are going to come here and complain but please keep it civil and lets not let this thread be about alliances and shit talk.

Re: Era 3 War Feedback

Posted: Sat Jul 06, 2019 11:09 am
by Dank
amount you can be sabbed for is solid, but should take less people to max someone imo

Re: Era 3 War Feedback

Posted: Sat Jul 06, 2019 3:20 pm
by brandonito
Another question people could consider adding their opinions to:

How's raiding? Covert losses too high/low?

Re: Era 3 War Feedback

Posted: Sat Jul 06, 2019 4:00 pm
by Brooksy
I personally think 25% is far too much.

This is my first age so don't know what it was like previously, but you can spend 2 months building for your account to be sabbed away within 3-4 days. It isn't appealing for people to want stick around etc. However I heard it was too low last time, maybe 12-15% would be better.

Re: Era 3 War Feedback

Posted: Sun Jul 07, 2019 5:04 pm
by Neophyte
I like the totals of coverts lost on raids, adds another dimension to the game. That part is more about fine-tuning it tbh. The xp and gold on sabs is a sweet addition aswell.

I think the reason people are shocked of the 25% effect, is that they underestimated the importance of sentry.

Re: Era 3 War Feedback

Posted: Sun Jul 07, 2019 11:43 pm
by bravo
brandonito wrote:
1 year ago
Another question people could consider adding their opinions to:

How's raiding? Covert losses too high/low?
Agree, Raids cost game-turns and no XP for your efforts, that really sucks.
35x raids are nice though and losses wise fair enough but could be better looking at sabbing losses.

Sabbing is really for large alliances with the number of people that are needed to max sab your target, a lower number of people that can max sab an account would make more sense, big alliances don't agree obviously as everybody should have fun, but even the slackers?

Moral of this story, don't get too obese with your alliances and you need fewer burgers to get your kicks!

Re: Era 3 War Feedback

Posted: Sun Jul 07, 2019 11:51 pm
by bravo
bravo wrote:
1 year ago
brandonito wrote:
1 year ago
Another question people could consider adding their opinions to:

How's raiding? Covert losses too high/low?
Agree, Raids cost game-turns and no XP for your efforts, that really sucks.
35x raids are nice though and losses wise fair enough but could be better looking at sabbing losses.
Rankers have been crying over Raids since we had ages, keep this tradition up please, thanks!

Sabbing is really for large alliances with the number of people that are needed to max sab your target, a lower number of people that can max sab an account would make more sense, big alliances don't agree obviously as everybody should have fun, but even the slackers?

Moral of this story, don't get too obese with your alliances and you need fewer burgers to get your kicks!

Re: Era 3 War Feedback

Posted: Mon Jul 08, 2019 7:44 pm
by bloodpirate
getting exp and gold for sabbing which doesn't use turns, makes up for the lack of exp for raiding ..

Re: Era 3 War Feedback

Posted: Mon Jul 08, 2019 9:48 pm
by King of Rome
Agree, i think it does need changing if you want to have players sticking around, losing an account in 2-3 days sucks.
So the % to be changed would be helpful.

I do have one question, why do you lose sentries and spies when you defend an attack / raid?!
Surely they should only die if the attacker gets through?!

Re: Era 3 War Feedback

Posted: Mon Jul 08, 2019 10:22 pm
by bloodpirate
King of Rome wrote:
1 year ago

I do have one question, why do you lose sentries and spies when you defend an attack / raid?!
Surely they should only die if the attacker gets through?!
then all the bigs will agree also. force them to keep a high da. if you can't sab or raid them, why bother?