-  None
- Cost: 0 Experience
 - Gain: 0 Gold per turn
 
 -  Hunting
- Cost: 300 Experience
 - Gain: 150 Gold per turn
 
 -  Farming
- Cost: 600 Experience
 - Gain: 450 Gold per turn
 
 -  Fishing
- Cost: 1,200 Experience
 - Gain: 900 Gold per turn
 
 -  Mining
- Cost: 2,400 Experience
 - Gain: 2,400 Gold per turn
 
 -  Construction
- Cost: 4,800 Experience
 - Gain: 5,850 Gold per turn
 
 -  Feudal
- Cost: 9,600 Experience
 - Gain: 14,700 Gold per turn
 
 -  Trade
- Cost: 19,200 Experience
 - Gain: 36,600 Gold per turn
 
 -  Exploration
- Cost: 38,400 Experience
 - Gain: 91,500 Gold per turn
 
 -  Imperial
- Cost: 76,800 Experience
 - Gain: 228,900 Gold per turn
 
 -  Mercantile
- Cost: 153,600 Experience
 - Gain: 572,175 Gold per turn
 
 -  Plantation
- Cost: 307,200 Experience
 - Gain: 1,430,550 Gold per turn
 
 -  Industrial
- Cost: 614,400 Experience
 - Gain: 3,576,300 Gold per turn
 
 
Economy
Moderator: Moderator
Economy
MadGeorge-SR
Sweet Brotherhood Leader
The pessimist complains about the wind; the optimist expects it to change; the realist adjusts the sails
—William Arthur Ward
			
						Sweet Brotherhood Leader
The pessimist complains about the wind; the optimist expects it to change; the realist adjusts the sails
—William Arthur Ward