Search found 47 matches

by King_Caulk
4 years ago
Forum: Era 5
Topic: Era 5 Bug Reporting
Replies: 22
Views: 36722

Re: Era 5 Bug Reporting

The safe accumulates gold only 2/3 of the time, like brandonito said, so I calculated the safe bug; it gives between 64% and 65% of the stat you see on the safe page (small margin of error since tff could have changed a bit during the data gathering, so it could be 66.66% for all I know).
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: era 5
Replies: 7
Views: 16114

Re: era 5

Doesn't even matter what the top xp/turn is when its 95 slays from the 2880 turns themselves.
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: era 5
Replies: 7
Views: 16114

Re: era 5

Yeah... The 2880 turns we get per day, with this trade ratio, equals 95 slays by itself. With 8xp/turn max (?) we'll be at over 300 slays per day. But even with just 2xp/turn its 149 slays a day.... Insert kiss kiss bang bang russian roulette scene with the one bullet in a revolver, "eight perc...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

I hear through the grapevine that there are rumors of 8xp/turn being max, with close to 150 xp/slay cost? And that the cost of xp/turn upgrades will be increased? Does this mean we'll slay several billion gold at the start to max xp/turn or does it just mean we'll slay a couple hundred million? It w...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: era 5
Replies: 7
Views: 16114

Re: era 5

I'm just praying to god that it will be a low cost for max xp/turn upgrade of 8-12xp/turn so we don't spend the first weeks slaying billions upon billions just to max this quickly. All the other stuff you can plan out and be patient with like usual (saving turns as XP and banking until the turns are...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

I don't agree with Ogotai (sorry Ogotai) that 75% are pleased/relieved it is ending so soon - a very small percentage of players post here - in this thread (and others) some are complaining because too much has changed, rather than embracing those changes, figuring out how to play the era under new...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

Any word on what the next era will be in terms of balance? If the next era is way off the ballpark below (resulting more slays per day than what these settings allow), then I won't be playing. -Trade xp for turns: 4 xp for 1 turn. -Slaying xp from turns, slay costs 2 turns to get 1 xp. -10xp/turn ma...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

No matter the turns we get and no matter the xp we get for using turns and no matter the amount of turns we get per xp in trades, the maximum slaying amount should be around 60, 120 at the very max. Just time yourself in spending 120 slays while trying to get a decent amount per slay, that's the tim...
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

Just noticed that turn trades have changed, now each slay costs about 53xp, that means with the 2turn/minute we get and 10xp/turn, we can slay about 366 times per day. With 20xp/turn its about 638 slays per day...

Hands up if you won't be burnt out of this game by the time this era ends.
by King_Caulk
4 years ago
Forum: KoC Rules, Policies and Announcements
Topic: ERA 4 TO END IN APPROX 1 MONTH
Replies: 47
Views: 93876

Re: ERA 4 TO END IN APPROX 1 MONTH

I think the turn/xp changes I suggested will be the sweet spot, 4xp for 1 turn, 2 turns for 1 xp when you use the turns, and max 10xp/turn (the higher upgrade levels cost too much, it encourages several weeks of infinite slaying just to get the top xp/turn upgrade). We'd get about 58 slays a day whe...